You can see the game in your head. You just can't code. Good news: you no longer have to.For forty years, coding was the bouncer at the door of game development. That era just ended. Free AI tools can now reach directly into Roblox Studio and build what you describe while you talk to them the way you'd talk to a friend about a cool movie scene. Rooms, monsters, physics, entire game systems, all of it.This book proves it, because it isn't a book of theory. It's the true, blow-by-blow story of building one real game: Escape from H.E. Double Hockey Stick, a multiplayer survival platformer where platforms rain from the sky like Tetris pieces and players climb for their lives. You'll follow it from a blank gray floor to a published, money-earning Roblox experience. Without writing a single line of code.You'll learn how to: Wire an AI agent into Roblox Studio in fifteen minutes (every click, every toggle) Speak Gamer, turning "make it feel like Mario, not the moon" into working physics Build the fun: procedural levels, abilities, traps, turrets, and secrets players hunt for weeks Fix bugs by copy-pasting red text. No computer science degree, just detective work Make it gorgeous and loud with materials, lighting, sound design, and "juice" Get paid honestly through shops, game passes, and badges that reward players instead of squeezing them Ship it and grow it: publishing, marketing, and turning players into your design team Every chapter ends with a Save Point checklist. Every disaster we survived is in here so you don't repeat it, from the 30,000-triangle torch that melted a phone to the respawn bug that teleported paying customers into a fire pit. Plus a copy-paste Prompt Cookbook, a plain-English glossary, and a troubleshooting guide for when things break. (They will. That's the fun part.)Written for dreamers age 10 to 100. Kid-friendly, with clear grab-a-parent checkpoints wherever real money enters the picture.The only barrier left is imagination. Bring yours.